Talk:Loop

Theres a lot of misinformation here. "Not changing direction" I assume puts it with Airbrake, Afterburner, Sideslip, and Barrel Roll, which is half the maneuvers, not few. "...only one that decreases chance of being hit" seems wrong as well, I thought the Barrel Roll was the best maneuver for that. As for being useless to players, I use it far more often than airbrake to get behind an approaching enemy, especially if they're quite speedy as well (t7+ perfs, t9's), and I have never seen a plane airbrake in response. Even if they do, you will likely be "diving" into them on the back end of the loop, giving them plenty of time in your arcs. Furthermore, if they did airbrake/etc and are still tailing you, you exit at max speed and will zoom out if you're faster, or can airbrake/loop again if you're slower. This works great on gumption turning into the front of a blimp as well, or wingover+loop. Suggested changes are, check whether it reduces sil (or otherwise lowers chance of being hit), and whether it is useful for others or not.--Jeriah Mercadia 15:38, 30 March 2009 (UTC)