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{{Template:Skillbox
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{{Template:Skillbox-5
|skillname=Perception
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|skillname = Perception
|image=Perception Skillbox.png
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|image = Perception Skillbox.png
|caption=Encounter more combats when hunting.
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|caption = Improve your eye for detail. Reduces how quickly your plane's condition drops and encounter more pirates when hunting.
|skillcategory=Flight
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|skillcategory = Flight
|parentskills=[[Cartography]]
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|parentskills = [[Cartography]]
|childskills=[[Skyland Trust]]
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|childskills = none
|cost1star = 5 [[FP]]
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|costlevel1 = 5 [[FP]]
|cost2stars = 20 [[FP]]
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|costlevel2 = 25 [[FP]]
|cost3stars = 50 [[FP]]
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|costlevel3 = 40 [[FP]]
|cost4stars = 120 [[FP]]
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|costlevel4 = 120 [[FP]]
|cost5stars = 300 [[FP]]
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|costlevel5 = 380 [[FP]]
 
}}
 
}}
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=== Summary ===
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At this time, '''unless''' you [[Hunting|hunt]], there is no reason to invest in Perception. If you '''do''' Hunt, getting to Perception level 4 should be a priority.
   
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=== Details ===
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Each level of Perception reduces the rate at which your plane's condition drops, and increases the chance of encountering pirates on hunts '''only'''. It does not increase the number of combats on risky, safe or normal flight legs. With more Perception, your plane can last longer between services, but the extent of this modification to the rate of plane condition decrease is unknown.
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=== Plane Condition ===
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Perception reduces plane condition decay noticeably, but the exact amount of reduction is not known.
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=== Hunting ===
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As evident from the combat encountered timing (which can easily be seen in the AIM notifications) every 300 seconds (or 5 minutes) the game engine will check to see if it should generate a combat. Perception levels of 3 or less have somewhat low probability of succeeding while a Perception of 4 has a 90-95% chance of generating a combat. A Perception of 5 practically ensures at least one combat opportunity will appear (at least) every 5 minutes of a [[Hunting|Hunt]].
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{{Skill navbox}}
 
[[Category:Skills]]
 
[[Category:Skills]]
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[[Category:FP Skills]]

Latest revision as of 09:44, 24 October 2010

Perception
Perception Skillbox
Improve your eye for detail. Reduces how quickly your plane's condition drops and encounter more pirates when hunting.
Skill Category Flight
Requires Cartography
Unlocks none
Cost for 1st Level 5 FP
Cost for 2nd Level 25 FP
Cost for 3rd Level 40 FP
Cost for 4th Level 120 FP
Cost for 5th Level 380 FP

Summary[]

At this time, unless you hunt, there is no reason to invest in Perception. If you do Hunt, getting to Perception level 4 should be a priority.

Details[]

Each level of Perception reduces the rate at which your plane's condition drops, and increases the chance of encountering pirates on hunts only. It does not increase the number of combats on risky, safe or normal flight legs. With more Perception, your plane can last longer between services, but the extent of this modification to the rate of plane condition decrease is unknown.

Plane Condition[]

Perception reduces plane condition decay noticeably, but the exact amount of reduction is not known.

Hunting[]

As evident from the combat encountered timing (which can easily be seen in the AIM notifications) every 300 seconds (or 5 minutes) the game engine will check to see if it should generate a combat. Perception levels of 3 or less have somewhat low probability of succeeding while a Perception of 4 has a 90-95% chance of generating a combat. A Perception of 5 practically ensures at least one combat opportunity will appear (at least) every 5 minutes of a Hunt.


Skills
Flight Aerobatics · Afterburner · Airbrake · Cartography · Flight License · Fuel Efficiency · Sideslip · Skyland Trust · Perception
FP/TP Tax Evasion
Trade Black Market · Creative Storage · Cutthroat Business · Farm Mogul · Industry Tycoon · Luxury Schmuxury · Negotiation · Trade License · Trade Prestige
TP/CP Salvage Operations · Smuggling
Combat Barrel Roll · Combat Infamy · Crack Shot · Eagle Eye · Gumption · Immelman · Loop · Precision Fire · Split S
FP/CP Wingover
All Leadership